Copy image data to RAM for faster access.
The following values are valid:
||The data is copied to RAM on startup. Although this enables faster access to data, it might use up your limited RAM.|
||The data is copied to the texture cache on demand. The texture cache must be enabled by setting QUL_TEXTURE_CACHE to its total size in bytes.|
||The data is not copied to RAM. Drawing an image to the screen from storage may result in reduced performance.|
The default behavior is platform-dependent. See the board-specific documentation for details.
If image data is compressed (
), the default value is
Source file properties must be set before adding files to the application using the
This property was introduced in Qt Quick Ultralite 1.1.